#1
Hello!

First I'd like to introduce myself. My name is Quentin and new in the Day of Infamy world/game. A used to play a little bit of Insurgency though. But I was most of all a mapper for DODS, L4D1 & 2 and more recently Black Mesa. Anyway, after playing a few hours on DOI, I wanted to adapt an old map I made for DODS. This map is wildenthal (http://www.grippy.fr/maps_wildenthal.html).

At the moment, I've an issue with the skybox with only the top of it. A screenshot would be more explicit:

http://images.akamai.steamusercontent.co...45E908EF4/

Any idea what's causing this issue? I have this issue even with a different skybox. A buildcubemaps doesn't change anything.

Nothing special in the compilation logs (despite some missing textures/ models). I'm compiling in fast.

Cheers,
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#2
(18-02-2017, 08:02)grippy Wrote: Hello!

First I'd like to introduce myself. My name is Quentin and new in the Day of Infamy world/game. A used to play a little bit of Insurgency though. But I was most of all a mapper for DODS, L4D1 & 2 and more recently Black Mesa. Anyway, after playing a few hours on DOI, I wanted to adapt an old map I made for DODS. This map is wildenthal (http://www.grippy.fr/maps_wildenthal.html).

At the moment, I've an issue with the skybox with only the top of it. A screenshot would be more explicit:

http://images.akamai.steamusercontent.co...45E908EF4/

Any idea what's causing this issue? I have this issue even with a different skybox. A buildcubemaps doesn't change anything.

Nothing special in the compilation logs (despite some missing textures/ models). I'm compiling in fast.

Cheers,

What skybox are you using? Have you tried others?
I make maps
Remagen
Saints
Vire
Vierville
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#3
Hi

I fixed it by removing the 3D skybox.
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