Back maybe 5 or so years ago I made wonderful maps and skins in Counter-Strike Source. I remember slightly. Can someone explain how I could open a model file from the game and customize it? Put the Phil touch on it? I'm downloading Source SDK now, but can't recall if that's solely for maps. I remember something about VDF editors? Am I on some kind of path here? 

I just want to play with skins and maybe make some maps. Can anyone explain for me?

All the tools you need for mapping are included in the steam_install/dayofinfamy\bin folder Smile

The links in my sig point to Ins related topics, but for the most part it is all the same Big Grin

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