#1
Sad 
How to compile player models?
1. Take the standard model insurgent_fighter
2. Decompiling it with a cowbar
3.
3.0 Compile with cowbar
3.1 Get the error "insurgent_fighter.qc(165): - bad command solid"
3.2 Delete all rows with a solid
3.3 Compile with cowbar
3.4 Again get compile errors "insurgent_fighter.qc(165): - bad command ragdollconstraint"
3.5 Remove rows with ragdollconstraint and editparams
3.6 Successfully compile the model.

After such manipulations I experience problems with ragdol. If after killing the model behaves not according to physics.... Where is the error?

Examples


Attached Files
.jpg   1.jpg (Size: 139.73 KB / Downloads: 6)
.jpg   2.jpg (Size: 158.31 KB / Downloads: 3)
.jpg   3.jpg (Size: 231.04 KB / Downloads: 4)
.jpg   4.jpg (Size: 227.01 KB / Downloads: 5)
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#2
Solution:
http://steamcommunity.com/workshop/discu...pid=222880
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