When playing as a German soldier with the K98 for example, I noticed that when you reload a single round, the animation clearly shows the currently chambered round being ejected when the bolt is pulled back (which is correct assuming a round was chambered), but then only one round is loaded back into the rifle, which is incorrect. Since a round has been fired and the next chambered round ejected, two rounds should be loaded into the rifle.

I know that others have raised a similar issue over the past few months.


What do you think?

Would you like to see a more correct animation sequence implemented?
No. Don't really care about small details like this.

Also I'm pretty sure this existed before but they have removed it.

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